7/7/2023 0 Comments Red dead redemption buttons![]() ![]() ![]() As civilization moves west, Dutch’s lawless way of life is continually threatened. Set in 1899, twelve years before the last game, RDR2 follows the final days of Dutch Van der Linde’s gang. There’s no grand, overarching objective here – just a string of strong character beats, absorbed at the player’s leisure. Since we know where things will end up, RDR2 enjoys a more relaxed pace. ![]() The prequel format set prior to the events of Red Dead Redemption turns out to be the perfect fit for Rockstar’s design philosophy. Rockstar takes its cast seriously here, but not so much that the urgency of their plight is at odds with the average player’s desire to take this world in at their own pace. What makes RDR2 such a pleasant surprise (even by Rockstar’s standards) is that their writers and designers have finally found synergy with each other. Every inch of this game feels like it received special attention, and if there’s one developer with the resources to pull that off, it’s Rockstar – after all, their most recent release is five years old and still regularly tops bestseller charts. There are so many unique sights, sounds and mechanics within RDR2 that it would be a fool’s errand to try to name them all. A plume of smoke on the horizon may lead me to a group of rival gang members, or just to a friendly camper who’ll invite me to sit by the fire as he recounts stories from his travels. Maybe I’d see something new, or maybe I’d see something familiar under a different lens, be it through the morning fog or in the purple hue of a sunset. ![]() One expects a fair deal of repetition in a third-person open-world game like this, yet every trip into RDR2’s wilderness seemed to yield different results. But while I’m not thrilled about the manner in which RDR2‘s world was created, there’s no denying that it’s a marvel to behold. Spanning five fictitious states and segueing perfectly from mountain to plain to bayou, RDR2’s sandbox isn’t the biggest ever built, but it is almost certainly the most detailed. It was a seven-year journey that took the combined efforts of every studio at Rockstar’s disposal, supposedly culminating in 100-hour work weeks that sparked a discussion about “crunch” in the industry. WTF We’re still holding a face button to run? What year is this?īy now, everyone’s likely familiar with the gargantuan effort it took to create Red Dead Redemption 2. HIGH The best fog effects in the history of gaming. ![]()
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